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SHADOW HUNTER ASSASSIN

Privacy Policy

Last updated: October 24, 2026

This policy explains what information Shadow Hunter: Assassin (the "Game") and its developers ("we", "us") collect, why, and the choices you have. Contact us at gamingapps.us@gmail.com.

1. Where you play

You can play the Game on our own website or on game portals such as CrazyGames. What we collect depends on where you play:

2. Playing without an account

You can play without signing up. Your progress (levels, stars, gems, upgrades, assassins and settings) is stored in your browser's local storage on your device. Clearing your browser data deletes it.

3. Guest accounts and saving your progress (our website)

After you finish your first level, the Game creates an anonymous guest account (a random identifier, no name or email) so your progress can be backed up. If you choose "Save your progress", you can link that account to:

Accounts are intended for players aged 13 and over.

4. What we store (our website)

DataWhy
Game progress and settingsTo save and restore your game across devices
Account identifier, email, name (if you link Google or email)To sign you in and identify your account
Sign-in timestamps and technical logsSecurity, preventing abuse, fixing problems
Gameplay statistics (optional, see section 5)To improve level design and difficulty
Leaderboard entries: a generated nickname (for example "Swift Falcon 42"), your assassin, clear times, stars, and your friend listLeaderboards and friends boards
Levels you create and publish, with their likes, plays and reportsSharing player-made levels

Leaderboards. Other players can see your generated nickname, assassin and scores. Nicknames are created by the Game from a fixed list of words; you can pick a new one, but you can't type your own, so no real names appear. Your friend code is only shared when you share it. If you share a score, the link shows your nickname and time to whoever receives it.

We do not sell your personal information and we do not show personalised advertising on our website.

5. Gameplay statistics (our website)

If "Share anonymous gameplay stats" is on in Settings, the Game sends events such as "level started", "level completed" (time, stars, health left), "level failed" (where on the map) and in-game purchases with gems, along with basic device and browser information. These events do not include your name or email. You can switch this off at any time in Settings.

6. Service providers (our website)

These providers process data on our behalf under their own security and privacy terms. Data may be stored and processed in the United States and other countries where they operate.

7. Playing on CrazyGames

When you play the Game on CrazyGames, CrazyGames hosts it and provides its features:

CrazyGames' handling of your information is described in the CrazyGames Privacy Policy.

8. Children

The Game is intended for a general audience, and playing does not require any personal information. Accounts on our website are intended for players aged 13 and over. We do not knowingly collect personal information from children under 13. If you believe a child under 13 has created an account, contact us and we will delete it.

9. Keeping and deleting your data

We keep your account and saved progress while your account exists. To delete everything:

Deletion removes your account and cloud save permanently. Gameplay statistics are kept only in aggregated or anonymised form.

10. Your rights

Depending on where you live (for example under Canada's PIPEDA, Alberta's Personal Information Protection Act, the GDPR or the CCPA), you may have the right to access, correct, delete or export your personal data, and to object to or restrict processing. Contact us to exercise these rights.

11. Cookies and local storage

The Game uses your browser's local storage to keep your progress, settings and sign-in session. If gameplay statistics are enabled, the analytics provider stores an anonymous identifier in local storage. We do not use advertising cookies on our website.

12. Changes

We may update this policy. We will change the "Last updated" date and, for significant changes, tell you in the Game.